| Objective | To be an
integral part of a creative team working on computer games, create 3D-graphics,
animation and story for game titles that set industry standards.
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| Job Related Experience |
2003 2002 2001 2000 Working independantly with the creation of a virtual tour of the center
(CCR). Creating a 3D copy of the office using Maya with focus on realism.
Exporting the scene and programming a VRML walkthrough using inventor. Previous: (-> December 1999)
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| Education |
2002 October
2002 2002 2001 August
2000 1999-2000 Research
assistant in material lab. Currently working on new magnetic and shape
memory materials. 1995-1999 Denmarks
Technical Univeristy Had several courses in computer animation in 97-99, using SoftImage. Focused on graphical communication, tecnical drawing and design within the engineering field. 1994-1995
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| Tools | SoftImage,
Maya, Inventor, Performer, MultiGen-Creator, Photoshop, Premiere, Dreamweaver,
ProEngineer and C++ (openGL).
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| Contact Info | E-mail bendik@stang.com |